North Houston Shattered Star
Wandering scoundrel from the shadow plane.
Male Fetchling Rogue (Scout) 1
CG Medium Outsider (native)
Init 2 armor, 1)
Fort 6, Will 2/19-20/x2) and
Ranged Sling 2/x2)
Special Attacks sneak attack 0; CMB 5 to locate traps), Sleight of Hand 2 Stealth
Languages Aklo, Common, Osiriani, Ancient, Thassilonian
SQ trapfinding +1
Combat Gear Caltrops; Other Gear Leather armor, Gladius, Sap, Sling, Sling bullets (10), Backpack, masterwork (21 @ 26 lbs), Bedroll, Belt pouch (13 @ 3 lbs), Candle (2), Candle lamp, Chalk (10), Flint and steel, Mess kit, Mirror, Piton (10), Silk rope, Soap, Thieves’ tools, Trail rations (5), Waterskin, 3 GP, 7 SP, 9 CP
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (120 feet) You can see in the dark (black and white vision only).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Shadow Blending (Su) Miss chance in dim light increases to 50%. This does not grant total concealment.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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